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What Happened to Sam Disney? - An Interactive Kidnap Mystery Game

Susan Haley Price: $24.99

Eccentric, reclusive millionaire Sam Disney is alone in this world with his millions

So, he’s come up with a plan, a way to leave his money to someone

He draws Gotham City from what he calls his lottery to bequeath his money to. All townsfolk will receive a financial gift and one lucky person will receive a briefcase containing $1,000,532.00

A great idea until things go wrong ...

6 PRIMARY SUSPECTS (they will have full knowledge of the mystery & be given a complete script):

Sam Disney: The mysterious, eccentric millionaire (WE NEVER MEET HIM; YOU DO NOT NEED AN ACTOR TO PLAY THIS ROLE.)

Flora Fauna: A homeless woman who do anything to get off the streets of Gotham City

Horace Tabbeyville: Gotham City’s mayor, in for the reelection fight of his life

Cain Able: The cash-strapped Hollywood producer who’s on the brink of becoming a Has-been in Tinseltown

Mamie-Eve Dempsey: A publisher and a psychic. How’s that for a unique combination? But she was recently fired from her publishing job so now she’s just an unemployed psychic

Rebel McGreggor: Mamie-Eve’s new boyfriend

Detective Mattie Jiggs: She’ll only be called in if something evil and dangerous happens

SECONDARY SUSPECTS (Optional. Remember, EVERYONE will be actively involved in this mystery because it will be their job to solve the case and because you'll be encouraging them to come in costume and in character. Use any and all of these secondary suspects if you have "extra" cast members you want to use. You will NOT give them a script but you will give them a description of their character and let them run with it):

Georgie Gurl: Mamie's psychic assistant - even as a novice, she's even more powerful than Mamie. Mamie knows this and will never let her show her true power in public

Frances Noodle: Cain's personal assistant who is treated with no more respect than that of a slug

Reporter Red Gablian: He's covering this story in the hopes that it'll catch the attention of some major newspaper and get him out of this forsaken town he's forced to call home

Josh Lyman: The Mayor's press secretary. Josh has big aspirations, namely he wants to be press secretary for the president of the US. The story could get him noticed if he can make the Mayor behave like a mayor and not the moron Josh believes him to be

Hattie: Flora's friend from the streets. She considers Flora her best friend. She is certain they know everything there is to know about each other and they always watch each other's backs on the streets. She doesn't know how she'd survive without Flora

These audience-participatory Murder Mysteries are distinctive in that everything from arguments to clues to the actual murders happens in the middle of the audience enabling them to participate and witness every action first hand. None of the dialogue is scripted - it's all improvised - the role of the guests is to actively solve the case by asking the suspects questions, following them, eavesdropping on their conversations, and so on - whatever it takes to discover whodunit

NUMBER OF PLAYERS - Up to 125 plus the Primary Suspects (your cast)

LENGTH OF MYSTERY - Approximately 2 hours.

HOW IT WORKS: You'll need to provide 6-8 people willing to take part in the mystery as the primary suspects, victim(s), detective and killer (see below). They'll have full knowledge of the script, which means they'll know "whodunit". The rest of your guests will take on the role of Detective and it will be their job to solve the case. Everyone, therefore, will have a crucial part in the mystery. The game lasts about 1 ½ to 2 hours but you can, of course, make it longer by allowing more time between the scenes/action

Your guest actors won't have to memorize a lot of dialogue but they will have to be familiar with a sequence of events or timeline that will move the mystery through the clues, the murder(s) and the solving of the crime. They'll also have to carry out certain actions (like arguments) and suspicious activities to set themselves up as Primary Suspects

NB - This type of mystery game is geared towards groups of 15 or more. All scripts are rated PG-13, contain adult themes and may not be suitable for children

What Happened to Sam Disney? - No murders, kidnapping only - includes a mini-scavenger hunt

THE USUAL SET UP WITH A DINNER IS AS FOLLOWS :

Upon arrival, the guests receive a program that will be a guideline for the mystery (included in this package). The primary suspects start to mingle in character, usually during the reception, and begin setting up the mystery with clues, arguments, gossip, that sort of thing. Just about the time the first course is served, the guests witness the (1st) murder. The mystery continues to unfold with more dramatic action and more clues that will lead to the mystery's conclusion. The "detective" character then allows the guests to asks his primary suspects any final questions and has the guests fill out their detective evidence record (which they receive with their programs). The solution is dramatically revealed around the time dessert is served

ALL WHODUNIT PACKAGES INCLUDE:

1. Program master (you will provide this program to all participants. It will be their guide to the mystery by providing the basic plot of the mystery, the primary suspect list and the "rules" of the game.)
2. Solution sheet master
3. Invitation master
4. Outstanding and Bumbling Detective certificates
5. Cast guidelines and suggestions
6. Supply list and prop use instructions (if applicable)
7. Paper props (for example, a medicine label or a will)

NOTE: You need only buy ONE Copy

The complete Package will be available immediately via email Download link and you can Print as many copies as you need

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