Synopsis

The Demise of the Downhome Dealers - An Interactive Murder Mystery Game

Susan Haley

Published by Haley Productions

Major Country and Western stars Dixie Diver and the Downhome Dealers have come home to Mossy Bottom, Texas for a special concert and to announce the signing of their new contract with Belle Buford and Good Ole Boys Records. (No singing required - unless you want to)

EIGHT PRIMARY SUSPECTS (these have full knowledge of the mystery - you'll give them a complete script):

DIXIE DIVER: The lead singer. She's talented and beautiful and wants the world to revolve around her. She did something last night that most of the band members aren't gonna like

DAVE DIVER: Dixie's brother and fellow band member. He's been pressing her to be the "Donny and Marie" of the new millennium with him, much to her embarrassment. He'd give up the band in a heartbeat if she'd only agree to his plan

DAN DAWSON: Dan plays the guitar and sings. He is a moody, arrogant bad boy through and through

DICK DELANEY: Another band member. Not the smartest man. Okay, he's slow and stupid. He's also madly in love with Dixie but it's entirely unrequited

BELLE BUFORD: She works for Good Ole Boys Records. She'd still be selling vacuum cleaners door to door if it weren't for the band. Of course, Belle remembers it differently: The Dealers would be nowhere without her, despite their musical talent. She is sure they'll sign a new contract with Good Ole Boys. They'd better ...

SAVANNAH RANDALL: Savannah, since being dumped by Dan Dawson 2 months ago, has become a fledgling Hollywood agent. She's here to sign her cousin Dixie to a 3-picture movie deal. Yes, it'd break up the band but it'd also be sweet revenge on Dan

MERCY BLOOMER: Dixie's personal assistant. Nerdish, eager to please, much abused by Dixie and the band but that doesn't stop her from giving 110% to her job. The question is - how far can she be pushed before she breaks?

BUBBA McCOY: The band's security man. Very tough except when it comes to Mercy for whom he has a protective soft spot

SECONDARY SUSPECTS (Optional. Remember, EVERYONE will be actively involved in this mystery because it will be their job to solve the case and because you'll be encouraging them to come in costume and in character

Use any or all of these secondary suspects if you have "extra" cast members you want to use. You will NOT give them a script but you will give them a description of their character and let them run with it):

Dan's female groupies - They can hang all over him to further prove he's a louse

The other band members' groupies - It'd be fun to have them fight over who's the cutest, etc

Charlie Daniels: Owner of Good Ole Boys Records

Lola Jennings: A magazine writer, writing a story on the Dealers

Otis Cochran: The Dealers' lawyer - He can run interference between the band and Belle

Peter Dragon: Savannah's boss. He's here to make sure Savannah gets the deal signed

These audience-participatory Murder Mysteries are distinctive in that everything from arguments to clues to the actual murders happens in the middle of the audience enabling them to participate and witness every action first hand. None of the dialogue is scripted - it's all improvised - the role of the guests is to actively solve the case by asking the suspects questions, following them, eavesdropping on their conversations, and so on - whatever it takes to discover whodunit

NUMBER OF PLAYERS - Up to 125 plus the Primary Suspects (your cast)

LENGTH OF MYSTERY - Approximately 2 hours

HOW IT WORKS: You'll need to provide 6-8 people willing to take part in the mystery as the primary suspects, victim(s), detective and killer (see below). They'll have full knowledge of the script, which means they'll know "whodunit". The rest of your guests will take on the role of Detective and it will be their job to solve the case. Everyone, therefore, will have a crucial part in the mystery. The game lasts about 1 ½ to 2 hours but you can, of course, make it longer by allowing more time between the scenes/action

Your guest actors won't have to memorize a lot of dialogue but they will have to be familiar with a sequence of events or timeline that will move the mystery through the clues, the murder(s) and the solving of the crime. They'll also have to carry out certain actions (like arguments) and suspicious activities to set themselves up as Primary Suspects

NB - This type of mystery game is geared towards groups of 15 or more. All scripts are rated PG-13, contain adult themes and may not be suitable for children

THE USUAL SET UP WITH A DINNER IS AS FOLLOWS :

Upon arrival, the guests receive a program that will be a guideline for the mystery (included in this package). The primary suspects start to mingle in character, usually during the reception, and begin setting up the mystery with clues, arguments, gossip, that sort of thing. Just about the time the first course is served, the guests witness the (1st) murder. The mystery continues to unfold with more dramatic action and more clues that will lead to the mystery's conclusion. The "detective" character then allows the guests to asks his primary suspects any final questions and has the guests fill out their detective evidence record (which they receive with their programs). The solution is dramatically revealed around the time dessert is served

ALL WHODUNIT PACKAGES INCLUDE:

1. Program master (you will provide this program to all participants. It will be their guide to the mystery by providing the basic plot of the mystery, the primary suspect list and the "rules" of the game.)
2. Solution sheet master
3. Invitation master
4. Outstanding and Bumbling Detective certificates
5. Cast guidelines and suggestions
6. Supply list and prop use instructions (if applicable)
7. Paper props (for example, a medicine label or a will)

NOTE: You need only buy ONE Copy

The complete Package will be available immediately via email Download link and you can Print as many copies as you need

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