Synopsis

Rushmore's Revenge - An Interactive Murder Mystery Game

Susan Haley

Published by Haley Productions

Set in Rushmore Beauty Academy for Women, Staffordshire, England, this takes place during a social for graduating class of 1979 (or any other year of your choosing)

Many changes are coming to Rushmore - an institution where nothing has changed in its 80-year history

But now men will are to be admitted to the school

Bernice Rushmore, whose family founded the school, is resigning from the Board Of Regents and withdrawing her funding

Naturally, it's all very upsetting

So you're advised to watch your back - it's difficult to tell who is friend or foe with the future of this sacred institution at stake

6 PRIMARY SUSPECTS (they will have full knowledge of the mystery & be given a complete script):

MAUDE GREENFIELD: The Chancellor of Rushmore Beauty Academy for Women. She recently decided to admit men for the first time in Rushmore's 80-year history. This has made some people very upset

JANE DODGET: Rushmore's Dean of Students for the past seven years. A refined "lady" who abhors the thought of men attending Rushmore because females are, as everyone knows, intimidated and distracted by the opposite sex

OLIVIA DODGET: Jane's rather dimwitted daughter. Olivia isn't attending Rushmore by her choice but by her mother's. She dreams of moving to America and becoming roller derby queen

BERNICE RUSHMORE: Chairwoman of the board of Regents. Her family founded Rushmore in 1899, but she's decided to resign from the board (and take her money with her), leaving Maude Greenfield no choice but to admit men

KAT OVERTON: The top student of this year's graduating class. Kat is trouble with a capital T, just ask Bernice

SECONDARY SUSPECTS (Optional. Remember, EVERYONE will be actively involved in this mystery because it will be their job to solve the case and because you'll be encouraging them to come in costume and in character. Use any and all of these secondary suspects if you have "extra" cast members you want to use. You will NOT give them a script but you will give them a description of their character and let them run with it):

Members of the board of regents who are either adamantly for or against admitting men to the school

Other students

Family

Boyfriends

Men who want to enter the academy

Feminists who want to close the school because it's degrading to women. Protesters against males attending Rushmore

These audience-participatory Murder Mysteries are distinctive in that everything from arguments to clues to the actual murders happens in the middle of the audience enabling them to participate and witness every action first hand. None of the dialogue is scripted - it's all improvised - the role of the guests is to actively solve the case by asking the suspects questions, following them, eavesdropping on their conversations, and so on - whatever it takes to discover whodunit

NUMBER OF PLAYERS - Up to 125 plus the Primary Suspects (your cast)

LENGTH OF MYSTERY - Approximately 2 hours.

HOW IT WORKS: You'll need to provide 6-8 people willing to take part in the mystery as the primary suspects, victim(s), detective and killer (see below). They'll have full knowledge of the script, which means they'll know "whodunit". The rest of your guests will take on the role of Detective and it will be their job to solve the case. Everyone, therefore, will have a crucial part in the mystery. The game lasts about 1 ½ to 2 hours but you can, of course, make it longer by allowing more time between the scenes/action

Your guest actors won't have to memorize a lot of dialogue but they will have to be familiar with a sequence of events or timeline that will move the mystery through the clues, the murder(s) and the solving of the crime. They'll also have to carry out certain actions (like arguments) and suspicious activities to set themselves up as Primary Suspects

NB - This type of mystery game is geared towards groups of 15 or more. All scripts are rated PG-13, contain adult themes and may not be suitable for children

THE USUAL SET UP WITH A DINNER IS AS FOLLOWS :

Upon arrival, the guests receive a program that will be a guideline for the mystery (included in this package). The primary suspects start to mingle in character, usually during the reception, and begin setting up the mystery with clues, arguments, gossip, that sort of thing. Just about the time the first course is served, the guests witness the (1st) murder. The mystery continues to unfold with more dramatic action and more clues that will lead to the mystery's conclusion. The "detective" character then allows the guests to asks his primary suspects any final questions and has the guests fill out their detective evidence record (which they receive with their programs). The solution is dramatically revealed around the time dessert is served

ALL WHODUNIT PACKAGES INCLUDE:

1. Program master (you will provide this program to all participants. It will be their guide to the mystery by providing the basic plot of the mystery, the primary suspect list and the "rules" of the game.)
2. Solution sheet master
3. Invitation master
4. Outstanding and Bumbling Detective certificates
5. Cast guidelines and suggestions
6. Supply list and prop use instructions (if applicable)
7. Paper props (for example, a medicine label or a will)

NOTE: You need only buy ONE Copy

The complete Package will be available immediately via email Download link and you can Print as many copies as you need

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